miniatures

Getting back to it!

It has been way too long since I was making new stuff. Grades get turned in tomorrow, and I have some time off in the coming weeks.  

Radio and intercom holder update

Radio mounting system

Radio mounting system

The intercom holder works well, and I was trying to come up with a good holder for the radio. Instead of trying to make a separate part, I'm going to try combining them into a single model.


More Pathfinder RPG accessories  

Giant leech...ewww  

Giant leech...ewww  

These little cardboard tokens are much easier to organize than boxes and boxes of actual miniatures. It would be nice to be able to tell them apart though. I'm going to make a small arch that essentially slides over the top and has a small number on it. I can hopefully get this design printed and confirmed functional by Friday when I game master at Heroicon. Yay for rapid prototyping!

Projects I've got stewing right now

While I haven't made an update here in a week or so, I have multiple projects sitting and ready for more work.

Robot control via voice recognition

This project is related to the BB-8 clone being made by a group of people at Makerspace Urbana. I volunteered to take on some voice activated controls using an EasyVR shield from VeeaR. When I first soldered it all together, I was able to test it successfully. I have written some pseudocode for how I want to do voice commands, but I need to make some time to do the work.

Star Wars Armada accessories

The damage tracker is done with some very minor tweaks that I need to print to be sure. My next effort will be an add-on for upgrade cards with the ship tray. I have a few designs that I'm kicking around, but nothing that makes me completely happy aesthetically. After that is complete, my next idea is to create some alternate ship stands for the bases. The default ship stands all have the ships flying straight and level. Space ships should be maneuvering!

Workbench lighting

I really, really like my workbench lighting. Besides dance party mode, I have now added a mode for a slowly changing color wheel. It is very relaxing as the lights transition across my bench.

Maaaaybe a drone from scratch

I am still undecided, but I think I want to build a drone this spring and summer from scratch. It needs to happen after the BB-217 project is complete, but I think it is something I can finish in time for a big family reunion this summer.

Tracking damage in Star Wars Armada

Star Wars Armada uses cards to keep track of damage to the ships. When your Star Destroyer loses its shields and starts taking hull damage, a damage card is dealt to it. A ship is destroyed when it has damage cards equal to its hull value. These cards can be face up or face down depending on various other effects. Face up damage cards have additional effects like hampering engines or reduced how well your turbolasers can shoot.

Cutaway view from the side

The tracker uses slots that alternatively offset from each other. As damage cards are added, lower numbers are hidden by the cards inserted into tracker's slots. The total damage cards in the tracker are quickly known by seeing the lowest number visible. The slots are on an angle that keeps the backs from being easily visible. This is important because the text on damage dealt face down is supposed to be kept secret.

Due to the amount of empty space in this model, I am having to create voids to cut down its print time and cost. This may end up being one of the models I give away for free.

Final Prototype: Star Wars Armada ship tray

After a couple weeks of getting feedback and a couple prototype prints, the Star Wars Armada ship tray is finally complete.  

The Problem

Moving this between tables or even just to a different part of the table was annoying.  

Moving this between tables or even just to a different part of the table was annoying.  

The Design

I wanted something that was easy to move around the table as well as between tables. Some of the design features include: 

  • a place for the card
  • a place for command and defense tokens
  • a place for ship ID
  • a place for the speed dial
  • a place for the command dial stack
Final beta, made tweaks in the realm of hundredths of an inch after printing this prototype

Final beta, made tweaks in the realm of hundredths of an inch after printing this prototype

Final Version

The final design incorporates several features.  

Ship card

Fits into its spot in either portrait or landscape orientation. Fits and stays in its spot with or without a card sleeve.  

Tokens

Overlap the ship card without hiding vital information. Slight drop in order to give tokens a small angle to make it easier to flip or remove them.  

Dials

Spots for both speed and command dials that hold them in place. 

Set the upgrades to one side and the damage to the other

Set the upgrades to one side and the damage to the other

When the ship is destroyed, put it right on top of the tray. Useful for between game transport, too.

When the ship is destroyed, put it right on top of the tray. Useful for between game transport, too.

Works with alternate card art, too!

Works with alternate card art, too!

Buy Now

Like what you see? You can order one from Shapeways and have it shipped straight to you!